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Giovanni Deck Guide — Might & Magic Fates

The only hero who masters Earth as well as Dark and Might — and how to build a Necropolis deck that actually uses it.

Giovanni, Necropolis hero card in Might & Magic Fates

Giovanni is a Necropolis hero in Might & Magic: Fates, and he is the most unusual hero in the game for one reason: he is the only hero who masters three magic schools. Every Necropolis hero gets Dark and Might. Giovanni gets Earth as well — and no other hero in any faction pairs Earth with Dark.

That single difference is the whole guide. It does not change how Necropolis wins; it changes which cards you can afford to play while doing it.

Giovanni's Playstyle

To understand why Earth matters, you need the gold rule. A card from a school your hero has not mastered produces one less gold when you play it. It does not cost more — it pays you less. Neutral cards and cards from your own faction are never penalised.

So for Anastasia, every Earth spell is a gold down. For Giovanni, none of them are. Your game plan:

Giovanni's hero card carries the Lifeleech keyword and enters at 2 Attack / 20 Health. He is the only Necropolis hero the tracker records real stats for.

The Earth Mastery, Precisely

Worth being exact here, because it is easy to overrate. There are nine Earth spells in the game. Two of them — Regeneration and Fissure — are Neutral, which means they never suffer a penalty for any hero. Giovanni gains nothing on those.

His mastery is worth exactly one gold on the seven Stronghold Earth spells:

CostCardWhat it does
2Stone Shield CommonYour Hero gains +2 Health.
2Nature's Fortitude CommonGive +4 Health to target creature.
2Vine Trap RareDeal 1 damage to target creature with Fly. It can't attack until end of round.
4Mass Regeneration RareRestore 4 Health to target character and adjacent characters.
4Summon Rock Wall CommonSummon 2 Rock Wall that can't attack for your opponent.
6Deep Roots EpicEnemy creatures without Ranged can't attack until end of round.
7The Might of Nature LegendaryDouble the attack value of friendly creatures until end of round.

One gold per spell sounds small. Across a game where you cast three or four of them, it is a whole extra play.

Key Cards

The Dark half of the deck. These are shared with any Necropolis hero, and they are still where your wins come from:

CostCardWhat it does
3Necromancer Reinforcer EpicReduce the cost of your Undead by 1 — the engine that lets you hold the board cheaply.
3Vampire Ritual Altar EpicGive +1/+1 to friendly Vampires. Cheap, sticky, and turns small bodies into real threats.
6Nergal, Lord of Pestilence LegendaryAfter each of your combat turns, give -1 Attack and deal 1 damage to all non-Undead creatures. A one-sided sweeper that keeps sweeping.
7Vampiric Ritual LegendaryDeal 2 damage to all enemy characters and restore that much Health to your Hero.
9Atropos, Weaver of the Dead LegendarySummon the 2 highest-cost creatures from your Graveyard. Recursion on a body.
10Siham, Spirit Severer LegendaryDestroy all other creatures, gaining +1 Attack for each. The reset button when the board goes wrong.

Remember that Legendary cards are limited to one copy; everything else allows two.

Sample Giovanni Deck (Dark & Earth Value)

A starting list that actually uses the third school. Treat copy counts as flexible — tune them with your own results.

Early game (cost 0–2)

CostCardRole
0SkeletonCheap body, Graveyard fuel
1Death TouchScales with spells in your Graveyard
2Blood RitualistHeals per friendly Vampire on board
2Newborn VampireLifesteal body that trades up
2Stone Shield Earth+2 Hero Health, free of penalty for Giovanni

Mid game (cost 3–5)

CostCardRole
3Necromancer ReinforcerCost engine
3Vampire Ritual AltarAnthem for the Vampire package
4BansheeStuns a threat on entry
4Mass Regeneration EarthUndoes a whole attack step
5Vampire AssassinUnconditional removal on a body

Late game & payoffs

CostCardRole
6Nergal, Lord of PestilenceRecurring one-sided sweep
6Deep Roots EarthBuys a full turn against a wide board
7Vampiric RitualSweep plus a big heal
9Grim Reaper8/6 that kills a creature on arrival
9Atropos, Weaver of the DeadRecursion finisher

Mulligan Guide

Giovanni is not an aggressive hero. You are looking for a hand that survives, not one that races:

For the full keep-or-redraw framework, see our Might & Magic Fates Mulligan Guide.

Matchups & Tips

Track Your Giovanni Win Rate

FatesForge automatically records every match, shows your win rate by deck, and tracks which cards actually perform — plus a live overlay of your remaining deck. Free for Windows.

Download FatesForge

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